State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · June 2024

Top 5 Idler Games in Luxembourg Q2 2024

Discover the performance of the top 5 idler games on a unified platform in Luxembourg during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Idler Games in Luxembourg Q2 2024

ARTICLE BODY

In the second quarter of 2024, the top 5 idler games in Luxembourg showcased diverse performance metrics in downloads, revenue, and weekly active users on a unified platform. Below is a detailed look into each game's performance during this period.

My Perfect Hotel experienced notable trends. Revenue peaked at $207 in the week of May 6 and fluctuated throughout the quarter, closing at $103 by the end of June. Downloads surged in late May, reaching 529K in the week of May 27, and remained strong with 366K in the last week of June. Weekly active users also saw a significant increase, starting at 622K in early April and peaking at 1.05M in early June, before stabilizing at 967K by the end of the quarter.

For Outlets Rush, revenue saw an early peak of $106 in the week of April 22, followed by a decline, ending at $4 in the last week of June. Downloads showed a similar pattern, starting at 348K in early April and dropping to 43K by the end of June. Weekly active users maintained a more stable trend, fluctuating between 1.89M and 1.71M throughout the quarter.

Clean It: Cleaning Games had varied performance metrics. Revenue peaked at $126 in the week of May 20, but saw a significant drop to $3 by early June, closing the quarter at $16. Downloads were highest in early April at 199K, then fluctuated, ending at 66K in the last week of June. Weekly active users showed a steady increase, peaking at 482K in early June and ending the quarter at 365K.

My Aquapark: Idle Water Empire had consistent performance with minor fluctuations. Revenue remained relatively stable, peaking at $30 in early April and dropping to $3 by the end of June. Downloads increased notably in mid-May, reaching 198K, and stabilized at 136K by the end of the quarter. Weekly active users also saw steady growth, peaking at 264K in late May and ending at 240K in the last week of June.

Lastly, Farm Land: Farming Life Game showed mixed results. Revenue was negligible until a spike of $62 in the last week of June. Downloads peaked at 141K in late May and closed at 132K by the end of June. Weekly active users fluctuated, starting at 211K in early April, dipping to 109K in mid-June, and ending at 227K in the last week of June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024